Coilcub
A small cub with a curled coil-tail; one excited wag can light a whole room.
Coilcub is an Electric-type Soltokemon that keeps its form at every level. It is strong against Water and weak to Grass. Catch it in the wild and use a Capture Net.
Base stats
Shown at base level. Stats grow gently with level - type and speed decide even fights.
Type matchups
Strong against
Weak against
Super-effective hits do 1.5x; resisted hits do 0.66x. Switch to answer a bad matchup.
Moveset
Evolution
Coilcub keeps its form at every level - it grows stronger as it levels up, but doesn't change its look.
Where to find Coilcub
Wild encounters can roll any element except the endgame Etherial and Lunar types, so Coilcub can appear in any tall-grass or open-water zone. Higher zones spawn higher-level creatures.
| Zone | Wild level | Notes |
|---|---|---|
| Route 1 | Lv. 3-4 | - |
| Black Forest | Lv. 4-5 | - |
| Degen Beach | Lv. 6-7 | - |
| Verdant Path | Lv. 8-9 | - |
| Liquidity Sea | Lv. 10-12 | reached by swimming - needs the LP Token |
| Wilderwood | Lv. 12-14 | the toughest wild zone |
More Electric-type creatures
Coilcub FAQ
Where do you catch Coilcub in Soltokemons?+
Wild encounters roll any element except the endgame Etherial and Lunar types, so Coilcub can appear in any tall-grass or open-water zone - from Route 1 (Lv.3-4) up to the Wilderwood (Lv.12-14). Weaken it and use a Capture Net.
Does Coilcub evolve?+
No - Coilcub keeps its form at every level. It still grows stronger as it levels up; only the element mascots have evolved forms.
What is Coilcub weak against?+
Coilcub takes 1.5x damage from Grass. Switch to a safer creature to answer the matchup.
Catch Coilcub in the wild
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