Cyclopup
A whirlwind pup that chases its own tail into a spinning vortex.
Cyclopup is a Wind-type Soltokemon that keeps its form at every level. It is strong against Rock and weak to Etherial. Catch it in the wild and use a Capture Net.
Base stats
Shown at base level. Stats grow gently with level - type and speed decide even fights.
Type matchups
Strong against
Weak against
Super-effective hits do 1.5x; resisted hits do 0.66x. Switch to answer a bad matchup.
Moveset
Evolution
Cyclopup keeps its form at every level - it grows stronger as it levels up, but doesn't change its look.
Where to find Cyclopup
Wild encounters can roll any element except the endgame Etherial and Lunar types, so Cyclopup can appear in any tall-grass or open-water zone. Higher zones spawn higher-level creatures.
| Zone | Wild level | Notes |
|---|---|---|
| Route 1 | Lv. 3-4 | - |
| Black Forest | Lv. 4-5 | - |
| Degen Beach | Lv. 6-7 | - |
| Verdant Path | Lv. 8-9 | - |
| Liquidity Sea | Lv. 10-12 | reached by swimming - needs the LP Token |
| Wilderwood | Lv. 12-14 | the toughest wild zone |
More Wind-type creatures
Cyclopup FAQ
Where do you catch Cyclopup in Soltokemons?+
Wild encounters roll any element except the endgame Etherial and Lunar types, so Cyclopup can appear in any tall-grass or open-water zone - from Route 1 (Lv.3-4) up to the Wilderwood (Lv.12-14). Weaken it and use a Capture Net.
Does Cyclopup evolve?+
No - Cyclopup keeps its form at every level. It still grows stronger as it levels up; only the element mascots have evolved forms.
What is Cyclopup weak against?+
Cyclopup takes 1.5x damage from Etherial. Switch to a safer creature to answer the matchup.
Catch Cyclopup in the wild
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